![]() ![]() – fixed bad-looking grass in the distance, when manually assigning a grass material to geometry. – fixed unicode texture filename handling. ![]() – fixed visibility flag for car headlights when hiding vehicles layer. – fixed occasionally misplaced car headlights when exporting LumenRT content vehicle proxies. – fixed missing animation paths in published LiveCubes. – fixed non preserved material scale upon re-exports. – fixed occasional disappearing of animated objects along their path. make reflective a flat material) on imported animated collada objects. – fixed ability to change material type (i.e. – fixed varying cast shadows opacity over grass. – new materials preservation policy when re-exporting scenes: LumenRT modifications are preserved in all cases except when source materials are indeed modified on the CAD application side. – fixed undo/redo for animation path modifications. – fixed unreadable LiveCubes when size > 2GB. – new LumenRT plugin installation procedure for multiple Sketchup versions. – new imported objects main axis setting in the animation panel: allows to fix the look-ahead orientation of objects along their animation path. – improved interactive placement for flying content items. – ability to move entire objects animation paths when not in path edition mode. – better photometric lighting balance, especially for materials with high reflectances. LumenRT 2015.1 has a long list of specific updates and revisions, including: Traffic displays (with animation) Updates and revisions in LumenRT 2015.1:
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